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SCR Laser SOCOM
SCR-Laser-SOCOM
21 / 120
brst 3
A stable burst-fire assault laser weapon that gains improvements on entering new rooms.
damage
1.1x
heat / cool
0.70x / 0.50x
firerate
411
brst delay
0.30s
deviation
3
recoil / ctrl
21 / 135
R/E time
1.25s / 0.75s
perks
  • Evolving Software
  • Hi-power last shot
  • Heat Firerate & Recoil (hidden)
  • The SCR Laser SOCOM is a burst laser assault rifle, with decent stats all around. Each teleporter usage will slightly improve its stats. The last shot in a magazine deals 300% damage.

    The abbreviation for this weapon is 'SCR.'

    Characteristics[ | ]

    Advantages:

    • Low recoil and good recovery/control
    • Gains stat increases on entering a new non-boss room
    • Powerful last shot
    • Fire rate increases with heat

    Disadvantages:

    • Relatively low damage per projectile; struggles against armored enemies
    • Low ammo gain and max ammo (compared to other assault rifles)
    • Three-round burst can be ammo-inefficient against weakened enemies
    • Weak against shields
    • Heat dissipates slowly
    • Recoil reset becomes very slow at high heat

    Ammo[ | ]

    • Pickup: 50
    • Laser LASER Ammunition
      • Laser Cell
    • COMPATIBLE AMMO
      • Lithium Cell

    Perks[ | ]

    • Evolving Software
      • For each teleporter usage gains permanent upgrades:
        • +5% firerate
        • +2% damage
        • -1.5 recoil
        • -0.25 deviation
    • Heat Firerate & Recoil (hidden)
      • With higher heat the firerate increases and deviation is less affected
    • Hi-Power Last Shot
      • Damage of the last shot is increased by 300%

    Notes/Tips[ | ]

    • A good attachment is the Offload Cycler Ultra, providing a excellent decrease in the delay between shots.
    • Another is the Reload Vent to quickly remove heat for recoil management

    Trivia[ | ]

    • The SCR Laser SOCOM is based off the FN SCAR, most likely the SCAR-H (SCAR Mk 17) variant in particular
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