SCR Laser SOCOM
21 / 120
brst 3
damage
1.1x
heat / cool
0.70x / 0.50x
firerate
411
brst delay
0.30s
deviation
3
recoil / ctrl
21 / 135
R/E time
1.25s / 0.75s
perks
The SCR Laser SOCOM is a burst laser assault rifle, with decent stats all around. Each teleporter usage will slightly improve its stats. The last shot in a magazine deals 300% damage.
The abbreviation for this weapon is 'SCR.'
Characteristics[ | ]
Advantages:
- Low recoil and good recovery/control
- Gains stat increases on entering a new non-boss room
- Powerful last shot
- Fire rate increases with heat
Disadvantages:
- Relatively low damage per projectile; struggles against armored enemies
- Low ammo gain and max ammo (compared to other assault rifles)
- Three-round burst can be ammo-inefficient against weakened enemies
- Weak against shields
- Heat dissipates slowly
- Recoil reset becomes very slow at high heat
Ammo[ | ]
- Pickup: 50
- LASER Ammunition
- Laser Cell
- COMPATIBLE AMMO
- Lithium Cell
Perks[ | ]
- Evolving Software
- For each teleporter usage gains permanent upgrades:
- +5% firerate
- +2% damage
- -1.5 recoil
- -0.25 deviation
- For each teleporter usage gains permanent upgrades:
- Heat Firerate & Recoil (hidden)
- With higher heat the firerate increases and deviation is less affected
- Hi-Power Last Shot
- Damage of the last shot is increased by 300%
Notes/Tips[ | ]
- A good attachment is the Offload Cycler Ultra, providing a excellent decrease in the delay between shots.
- Another is the Reload Vent to quickly remove heat for recoil management
Trivia[ | ]
- The SCR Laser SOCOM is based off the FN SCAR, most likely the SCAR-H (SCAR Mk 17) variant in particular