Variants

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Found weapons can come in a variety of configurations and rarities. Variants are set modifiers that can be found on any weapon picked up during the course of a run, and can change how a weapon performs drastically.

Below is a table listing all of the possible weapon Variants that can be found:

Variant Disk Name Innate Modifiers Notes
N/A Standard
  • None
  • Default Variant, always used on starting pistols
  • Bit boring, isn't it?
N/A Factory New
  • +5% Damage
  • Appears only the first time you find the weapon
  • You're only gonna see something like this once.
N/A Converted
  • +25% Damage
  • -40% or -1° Deviation
  • -25% Firerate
  • +10% Heat
  • +100% Recoil
  • Fire mode changed to semi-auto
  • Only appears on weapons affected by the Rogue's DMR Conversion module
  • Properties of any weapon variant prior to conversion are inherited (e.g. magazine size, Firerate, Damage, etc. and changes the variant name to accommodate i.e. "Prototype Converted" or "Modular Converted")
  • Making the gun harder to use will make the user more skilled, eventually.
Alpha Disk.png Alpha
  • +15% Damage
  • +15% Firerate
  • +15% Reload speed
  • -15% Recoil
  • Heat Ventilation - removes running weapon heat on active reload
  • -15% Ammo Gain
  • All weapon drops in boss rooms will spawn as an Alpha variant (except for Ultra or Divine drops)
  • This is the only variant in the game that resets weapon heat upon ejecting.
  • Tuned up a little bit. It's neat how making the gun easier to use also increases its performance, huh?
Critical Disk.png C-Charged
  • +8% Critical chance
  • +5° Deviation
  • Making the bullets come out sooner can also increase their potential for destruction. Unfortunately, it also mean they're less accurate...
Heavy Disk.png Heavy
  • +30% Recoil control
  • +20% Magazine size
  • -30 Movement speed while held
  • Unlocked by Variant Kit 1 Research
  • A heavier weapon means more stability.
Hyper Burst Disk.png Hyper Burst
  • Switches weapon to burst mode
    • +1-4 Burst size (Based on weapon type)
    • +25% Damage
    • +40% Firerate
    • -25% Recoil
    • Turns the weapon automatic (The player can hold fire and will continue shooting)
    • +75% Burstfire delay
    • +25% Heat generation
  • Can occur on non-burst fire weapons, converting them to burst fire
  • An experimental build. Try it out!
Kaida Elite Disk.png Kaida-Elite
  • -30% First shot Recoil
  • +30% Headshot Damage
  • -50% Movement accuracy
  • This plan is specifically for rifles.
Lightweight Disk.png Lightweight
  • +65 Movement speed while held
  • 25% faster Cooling
  • It's amazing how much you can remove from the weapon and still have it work. Oh, and it'll weigh less when you're carrying it.
Milspec Disk.png Military Spec
  • Reliable - No Jamming
  • +25% Reload Speed
  • +50% Ejection Speed
  • Made with the same specifications as private armies.
Modular Disk.png Modular
  • Double Stat Upgrades - doubles the number of stat upgrades from various sources (e.g. Weapon Upgrade Kits, Weapon Upgrade Terminals, etc.)
  • -25% Ammo gain
  • Unlocked by Variant Kit 1 Research
  • Removing some of what makes the weapon special can make it more welcoming to modifications.
Overclocked Disk.png Overclocked
  • +50% Overheat firerate
  • +40% Firerate from heat
  • +30% Reload speed
  • +30% Faster cooling
  • +15 Minimum heat
  • +20% Heat generated
  • -20% Maximum ammo
  • This one's malfunctioning, I think. Sell it anyway!
Print Disk.png Printing
  • +0.5/s Ammo printing
  • +200% to all ammo printing effects
  • -20% Reload speed
  • -20% Ejection speed
  • -50% Ammo gain
  • We put a device in there that creates bullets out of thin air. As such, it's gonna cost at least five times more.
Spr variant prototype 0.png Prototype
  • -35% to +60% Variable damage
  • +25% Headshot damage
  • +35% Jamming chance
  • -35% Reload speed
  • -35% Ejection speed
  • -15% Firerate
  • +15% Heat generated
  • Unlocked by Variant Kit 2 Research
  • A "Working" prototype. Still, it has some value.
Reactive Disk.png Re-Active
  • Arrows indicate consecutive active reloads.
    • +10% -> +20% Active reload Damage buff
    • +10% -> +20% Perfect active reload Damage buff
    • +20% -> +40% Perfect active reload Firerate buff
    • +25% Reload speed
    • -0.5 Ejection speed
  • Perfect active reload bonuses can only be obtained if the player has the 'haste' difficulty modifier active.
  • Not really sure how this one works, to be honest.
Relic Disk.png Relic
  • Healing Nanomachines - 7% chance for small heal on every hit
  • +15% Damage
  • -15% Firerate
  • -15% Recoil control
  • -15% Ammo gain
  • Unlocked by Variant Kit 2 Research
  • An older version from when we were experimenting with nanobots. Might as well try it out.
Scavenger Disk.png Scavenger
  • +35% Ammo gain
  • +35% Maximum ammo
  • +5 Ammo per pickup
  • -20% Magazine size
  • -20% Reload speed
  • Using surplus ammo means we can find more when searching around. But to make sure it stays safe, we've limited the magazine sizes.
Siege Disk.png Siege
  • +50% Magazine size
  • +30% Maximum ammo
  • +30% Ammo gain
  • -15% Heat
  • -75% Ejection speed
  • -25% Reload speed
  • +20% Recoil
  • +10% or +3° Deviation (Based on weapon type)
  • Bigger mags and more ammo is ideal for fending off an approaching OPFOR.
Stabilized Disk.png Stabilized
  • +75% Movement Accuracy
  • +15% Cooling
  • +35% OR +4° Deviation
  • Deviation increase based on weapon type
  • Made to be used while running and gunning. However, that means its effectiveness is limited while standing still.
Taiga Hunter Disk.png Taiga Hunter
  • +25% Damage
  • +25% Headshot Damage
  • +25% Recoil control
  • -25% Deviation
  • -35% Firerate
  • -35% Magazine Size
  • -35% Ammo gain
  • Made to be easier for new soldiers to use.
Burstplus-Xburst Disk.png X Burst
  • Switches weapon to burst mode
    • +1-3 Burst size (Based on weapon type)
    • +15% Damage
    • +15% Firerate
    • -20% Recoil
    • Turns Semi Auto (Must press fire individually for each burst)
  • Like Hyper Burst variants, can occur on non-burst fire weapons as well
  • We toned down some of the ridiculous effects from the first one. Try it out?
Ultra Disk.png Ultra
  • Weapon tier will increase when found in this variant. (Epic -> Legendary)
    • +20% Damage
    • +25% Firerate
    • +25% Reload speed
    • +25% Magazine capacity
    • -20% Recoil
    • -20% Deviation
    • -30% Ammo gain
  • This weapon is intended for use with very advanced androids- don't you dare touch it.
Cursed Disk.png Cursed
  • Drastically changed stats:
  • +66% Damage
  • -33% Heat
  • -33% Firerate
  • +33% Recoil
  • -33% Ammo Gain
  • 10% chance for a 'cursed shot,' hurting the user but gaining increased damage and homing/bleed
  • Increased rarity tier directly to Legendary
  • Can only be acquired through Cursed Weapon Parts or opening Cursed weapon chests
  • Cursed weapon chests have a (3 + (3 * curse debuff)) * luck chance of dropping a Cursed variant
  • Don't know where it came from, but it's demanding blood in order to work.
Spr variant timed 0.png Timed
  • Weapon tier will increase when found in this variant. (Epic -> Legendary)
  • Hard timer on weapon use (~90s), indicated by a debuff timer.
  • Weapon is automatically dropped and explodes on timer expiration; all other dropped weapons (weapon pickups) in the room teleport to the Timed weapon's location where it was last dropped, likely a bug.
    • +15% Damage
    • +25% Firerate
    • -20% Heat
    • -25% Recoil
    • +100% Magazine Size (if magazine is >1)
    • +50% Max Ammo
  • Found on weapons acquired via a Self-Destructing Weapon Terminal and rarely from typical weapon drops
  • Overrides guaranteed variant effects, such as that of the Kevv artifact and the Standard cheat
  • What kind of maniac puts a bomb inside a gun?
Timeless Disk.png Timeless
  • Any Timed variant has a 2% chance * luck to become a Timeless variant, which does not expire
  • Same rarity level as Divine variants
    • +15% Damage
    • +25% Firerate
    • -20% Heat
    • -25% Recoil
    • +100% Magazine Size (if magazine is >1)
    • +50% Max Ammo
  • The screen will have a yellow tint while holding the weapon
  • We managed to get the bomb out of there.
Divine Disk.png Divine
  • Grants very high stat upgrades across the board, upgrading any weapon to extreme power:
    • +35% Damage (additional 10% for starter, common, or rare weapons)
    • +25% Firerate (additional 10% for starter, common, or rare weapons)
    • +25% Reload speed
    • +80% Ejection speed
    • -25% Recoil
    • -50% Deviation
    • +50% Cooling
    • +15% + 1 Magazine size (at least +1)
  • -40% ammo gain
  • Increased rarity tier/color directly to Divine
  • Weapons have around 1% chance * luck to be found in Divine
  • The screen will have a yellow tint while holding the weapon
  • A weapon blessed by the machine god themselves. Use it at your own risk!