Starting weapon for the Sniper rogue sub-class starting at level 15. This basic marksman rifle provides range and accuracy while keeping it's user away from the fight.
4 / 28
45 / 33.75
1.88 / 0.35
Characteristics[edit | edit source]
- Powerful early game range advantage.
- Excellent head shot ability and accuracy.
- Provides good crowd control with its piercing basic ammo.
- High power against bosses.
- Very,VERY short magazine size.
- Low ammo reserves means more pistol fallback.
- Slow reload time.
- Inferior to pretty much all other sniper and marksmen weapons.
Notes[edit | edit source]
Tips[edit | edit source]
- Make sure to get AP Sabot ammo for better anti-armor capabilities and better enemy penetration.
- The module Backstab provides a excellent damage boost outside of combat allowing you to take down dangerous enemy units or wipe out an entire group with a well placed shot.
Trivia[edit | edit source]
- Based upon the German Karabiner 98K infantry Rifle.