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Breacher

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Breacher
Class-Breacher.png
Offensive expert specialized in close quarters battle. Enters and leaves fights in quick succession
core: Charge
Dashing lasts longer, grants 10% damage resistance and bonus damage for each enemy within 350 range when the dash ends.

Bonuses last 3 seconds, and refreshes 20% of shields per enemy when bonuses expire.
baseline
Weapons have a 15% chance to not consume ammo.

Gain a larger shield that takes longer to regenerate.

Take reduced damage from explosions.
level 5
When below 35% health, gain 20 health regeneration and 15% critical strike chance.

Entering a new room heals you for 300 health and grants an adrenaline injection.
level 10
Dashing reloads one shot.

Take half damage from bleeding, poison, radiation, and fire effects, and lose less speed whilst firing.
level 15
Explosions in proximity reduce current item cooldowns by 5% and grant a brief speed boost.

Shotgun & Coil shots penetrate through enemies, and gain 50 range.
level 20
Increases Plating cap to 4.

Dropping below 20% health grants 4 plating and an adrenaline injection - 100 second cooldown.
Unlocks Overdrive slot
level 25
All weapons have 20% reduced deviation, reload, and ejection times.

The last shot in a magazine has an additional 30% chance of not consuming ammo.
prestige
Super Shorty gains an empowered first shot.

Cosmetic: Energy Orb
challenge
insanity
Advantages Disadvantages
  • Highest base movement speed of all classes
  • Powerful class talents for weapons, shotguns especially
  • Breaching Charges can quickly dispatch groups of enemies
  • Slower shield regeneration
  • Breaching Charges can self-damage if used recklessly


Memory Modules[edit | edit source]

I-Frame
I-Frame.png
Taking health damage over 100 grants [1s] of total damage immunity and has a [10%] chance of granting one plating, absorbing one full hit. 6 seconds cooldown.
Warmup
Warmup.png
All newly found items start with [4%] more item power for each conquered level.
Increases base heat value by [5].
Recovery
Recovery.png
Kills increase healing gained by [15%] lasts [4] seconds, can stack.
Into Battle
Into-Battle.png
Deal [10%] more damage, take equally less damage and grants [35%] stronger shield regeneration if within 350 range of an enemy.
Aegis MK5 Platinum
Aegis-MK5-Platinum.png
Grants [50%] reduced shield regeneration delay and [40] increased movement speed if heat is over 35.
Shielded
Shielded.png
Kills refresh [200] of maximum Shield strength - Passively increases maximum shield by [70].
Fortify Position
Fortify-Position.png
Barricades and destroyable objects have [75%] more durability.

Increases maximum ammo and starting ammo for all weapons by [20%].
Enrage
Enrage.png
Active reload grants [15%] chance to critically strike with any weapon for 3 seconds, doubled if over 60 heat.

Passively increases weapon heat generation by [10%].
Weapon Mastery
Weapon-Mastery.png
Shotguns and SMGs have a [20%] chance adding one shell to spare ammo when fired, chance halved for other weapons.

Stunning effects last [25%] longer.
Shield Overclock
Shield-Overclock.png
Grants [120] increased shield regeneration per second#In addition, found shield powerups last [5] seconds longer.
Stimulants
Stimulants.png
Get [5] weapon lifesteal when below 30% of maximum health.
Decreases damage by 10%.
Scrap Plating
Scrap-Plating.png
Chance to find Scrap scattered around, granting 1 plating on pickup.
Bits and Pieces
Bits-and-Pieces.png
Each obtained plating instance grants a stacking [10%] bonus in damage and critical damage, refreshes on new pickup and lasts 10 seconds.
Berserk
Berserk.png
Taking health or shield damage grants Berserk stacks, increasing firerate and decreasing firing slowdown by [1%].

Stacks up to 40 times and is lost after not taking damage for 12 seconds.
Wicked
Wicked.png
Taking health damage briefly slows the attacker with a chance to stun depending on damage amount and reflects up to [150] damage.
Push Forward
Push-Forward.png
Active reload grants a brief surge of [40%] bonus movement speed and recoil control.

Increases pistol damage by [10%].


Notes[edit | edit source]

Tips[edit | edit source]

Trivia[edit | edit source]