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Attachments

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Attachments can be gained by using Weapon Upgrade Kits; up to four can be attached to a single weapon.

Using a Weapon Upgrade Kit gives a choice of 3 or more randomly-selected Attachments for the currently equipped weapon, along with a small boost to its damage (+5%). Attachments with a gold color are rare attachments, which have a low chance to appear as an additional choice in the given selection.

Ammo TP
Ammo-TP.png
15% chance to not consume ammo in the magazine.
Backup
Backup.png
Increases the maximum amount of spare ammo by 40% and grants slightly faster ejection speed. Also increases ammo gain for the weapon by 20%.
Backup Printer
Backup-Printer.png
Prints spare ammo (15% of magazine size) for every 50 heat generated, scaling with magazine size. Production then consumes 10 heat.
Barebone Allocator
Barebone-Allocator.png
Losing shields (or health if no shield) grants ammo regeneration for a duration. Multiple instances can stack.
Digitalizer
Digitalizer.png
Bullets are directed towards the recoil center, and increasing overall accuracy and precision.
Dynamic Reflector
Dynamic-Reflector.png
Bullets always ricochet from surfaces or gain one additional bounce. Increases armor penetration.
H-P Laser
H-P-Laser.png
Adds an aiming laser. Grants movement stabilization and passively reduces weapon deviation.
Hair Trigger
Hair-Trigger.png
Converts semi-auto to full-auto, or full-auto/burst-fire to semi-auto.
Hyper Accelerator
Hyper-Accelerator.png
Adds full bullet enemy penetration or increases penetration damage. Increases bullet velocity.
Impact CPU
Impact-CPU.png
Increases damage to structures and propers, and reduces enemy health regeneration by 50%.
Last Straw
Last-Straw.png
Last shot in the magazine deals increased damage and inflicts either stun or burn (for each projectile); damage scales with magazine size.
Muzzle Compensator
Muzzle-Compensator.png
Increases damage by 15%, but also increases deviation by 3° and recoil by 10%.
Offload Cycler Ultra
Offload-Cycler-Ultra.png
Burst fire weapons: Fully removes burst delay.
Sem/Full-Auto weapons: Reduces delay between shots.
Power Link 4x4 Pin
Power-Link-4x4-Pin.png
Grants a random bonus for a few seconds on successful active reload.
Reducer
Reducer.png
Kills reduce running cooldowns for items by 1 second and slightly decreases weapon deviation.
Reload Vent
Reload-Vent.png
On ejecting, vent heat and return unspent ammunition to reserve. Passively reduces heat generation.
Short Magazine Spring
Short-Magazine-Spring.png
Increases magazine capacity. Can only be reloaded when empty.
Silver Bullet Alloy
Silver-Bullet-Alloy.png
Increases damage against Elite enemies and Bosses by 2% for each 100 maximum health and bullets take down one additional plating.
Tac Grip
Tac-Grip.png
Reduces recoil when standing still, but no effect whilst moving. Passively reduces weapon recoil in addition.
Titanium Rifling
Titanium-Rifling.png
Removes damage falloff over distance or increases distance damage increase. Increases maximum travel distance.
Twin Link
Twin-Link.png
12% chance to fire an extra projectile at no ammo cost.
Vital Data Collector
Vital-Data-Collector.png
Every 4 kills grants +25 max health, until +400 max health has been gained.
Ammo TP MkII
Ammo-TP-MkII.png
20% chance to not consume ammo in the magazine.
Cranial Targeting CPU
Cranial-Targeting-CPU.png
Deal 100% increased headshot damage but lose 30% damage overall, powering the device costs 10 shields per shot.
Directional Disperser
Directional-Disperser.png
Converts the weapon for run-and-gun use, strongly increasing deviation, movement stability, and damage.
Eternium Amalgam
Eternium-Amalgam.png
Replaces vital weapon parts with a heavy Eternium metal mixture, strongly increasing weapon performance but reduces movement speed nearly to a halt when held.
Eraser Cell
Eraser-Cell.png
Enemies killed whilst holding the weapon spawn red orbs that each grant 2 ammo directly to the non-empty magazine, 50 shield, and 5 heat.
Hotswap
Hotswap.png
Unlocks all ammo types for all weapons and allows switching of ammo types without ejecting first. Switching ammo types generates 15 heat.
Super Heavy Compound
Super-Heavy-Compound.png
Bullets are extremely heavy, deal 40% more damage but slightly reduce movement speed and have 30% reduced range with strong damage falloff over distance.
Tri-Bolt-Carrier
Tri-Bolt-Carrier.png
Decreases firerate and damage by 30% but fires 2 additional pellets per shot while tripling ammo cost. Increases minimum heat by 10.
Multiplier
Multiplier.png
40% chance to gain double ammo from pickups. Switches the weapon to a rapid fire 5-round burst. Burst weapons gain 3 extra shots per burst.
Lucky Dangle
Lucky-Dangle.png
Kills grant permanent +0.25 luck, stacking up to 400 times. 5% chance to deal 200% damage, can crit.
Wormhole Mags
Wormhole-Mags.png
Increases magazine size by 30%. Projectile hits return 1 ammo directly to spare ammo, while misses consume 1 additional ammo in the magazine after a short delay.


Trivia[edit | edit source]

The digital screen on the Digitalizer upgrade displays the word 'SHRIKE', the screen name of one of the developers.