'Raptor' Laser SG

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'Raptor' Laser SG
Raptor-Laser-SG.png
7 / 36
Auto
A laser shotgun that is slow to warm up, but can carve through shields.
damage
undefined
firerate
212
deviation
30
recoil/ctrl
12 / 30
r+e time
1.5 / 1.2
modules
  • Anti Shield
  • Slow Start
  • Description pending.

    Characteristics[edit | edit source]

    Advantages:

    • High projectile count increases the chance of scoring headshots/criticals
    • Slow Start perk grants a permanent 5% increase in damage every 10 kills; gains a 30% fire rate increase in addition at 30 kills
    • Effective against both shielded and plated enemies

    Disadvantages:

    • Very low mag size and max ammo
    • Low effective range, limited even more by high deviation
    • Poor damage against armored enemies
    • Very high heat generation
    • Cannot use Incendiary Cells/other ammo types available for ballistic shotguns

    Notes[edit | edit source]

    • Does not gain piercing from Breacher's level 15 class talent
    • Slow Start stacks 3 times, maxing out at 30 kills

    Tips[edit | edit source]

    • Works well with the Heavy Gunner's Ultrashot class talent, as each individual projectile has a chance to trigger the effect
    • High projectile count complements Uranium 235 well, as each projectile applies permanent stacking damage over time

    Trivia[edit | edit source]